Production Project – Session 5

SUMMARY

Role

Sound designer/composer

Intention (SMART Goal)

By May 10, as Sound Designer, I will have evidence of custom sound effects by following how to add sound and music for Session 5.

PRE-PRODUCTION – INQUIRY

Leader(s) in the Field / Exemplary Work(s)

Notes

Training Source(s)

Notes

  • Freesound.org(crunchy sound effect) 1:21
  • Importing sounds into the game 4:00
  • Importing background music 11:00
  • Game volume 17:05
  • Testing Sound 19:24

Project Timeline

  • Add background music to the game
  • Use an online tool(soundtrap) to compose music
  • Use a MIDI keyboard to create music
  • Create home made sound effects

Proposed Budget

Evidence of Team Planning and Decisions

PRODUCTION – ACTION

The (FILM, SOUND, or GAME Creation)

https://sam-m-516.itch.io/grimpoint

The smart goal evidence is in the credits menu in-game

Skills Commentary

POST-PRODUCTION – REFLECTION

21st Century Skills

Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem Solving)

Ways of Working (Communication & Collaboration)

Tools for Working (Info & Media Literacy)

Ways of Living in the World (Life & Career)

Reactions to the Final Version

Self-Evaluation of Final Version

Grammar and Spelling

Editor

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